Add one-slot demo snapshot save and load.
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### Phase 3: Presentation and scale guardrails
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- [ ] Task 9: Add menu, save snapshot, audio hooks, and visual polish
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- [x] Task 9: Add menu, save snapshot, audio hooks, and visual polish
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- [ ] Task 10: Add deterministic stress generation and metrics
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- [ ] Task 11: Package a Windows demo build
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**Description:** Add title/pause screens, coherent materials and mana effects, audio hooks, and one-slot world snapshot persistence.
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**Acceptance criteria:**
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- [ ] New game, continue, pause, restart, and quit flows work.
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- [ ] Snapshot restores construction, transport, production, and objectives.
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- [ ] Industrial assets read as magical machinery through a unified material pass.
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- [x] New game, continue, pause, restart, and quit flows work.
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- [x] Snapshot restores construction, transport, production, and objectives.
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- [x] Industrial assets read as magical machinery through a unified material pass.
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**Verification:**
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- [ ] Save-then-run and run-from-save produce matching state hashes.
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- [x] Save-then-run and run-from-save produce matching state hashes.
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- [ ] Manual UI flow works at 1080p and a smaller window.
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**Dependencies:** Task 8
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