9.4 KiB
9.4 KiB
| 1 | id | tier | route_role | name | prerequisites | cost_proofs | cost_sets | seconds_per_set | repeatable | cost_growth | biome | law_tags | trigger | unlock_summary |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | B00 | T0 | M | 苏醒于旧王国 | 0 | 0 | false | old_kingdom | inscription | start | 手工采集与区域法则提示 | |||
| 3 | B01 | T0 | M | 符轨与收集 | B00 | 0 | 0 | false | old_kingdom | logistics | tutorial | 符轨转向与收集仓 | ||
| 4 | B02 | T0 | M | 魔晶醒炼 | B00 | 0 | 0 | false | old_kingdom | inscription | tutorial | 魔晶料斗与晶体精炼机 | ||
| 5 | B03 | T0 | M | 地脉引流 | B02 | 0 | 0 | false | old_kingdom | resonance;tube | tutorial | 魔力源与魔力管 | ||
| 6 | B04 | T0 | M | 端点契约 | B01;B02 | 0 | 0 | false | old_kingdom | contract;bridge | tutorial | 显式取放点桥臂 | ||
| 7 | B05 | T0 | M | 三相观测 | B03;B04 | 0 | 0 | false | old_kingdom | inscription;research | tutorial | 观测符阵与刻印论证 | ||
| 8 | K01 | T1 | M | 自动刻印 | B05 | K | 15 | 10 | false | old_kingdom | inscription;research | research | 刻印台自动装填与错序回收 | |
| 9 | K02 | T1 | M | 共鸣分流 | B03;K01 | K | 20 | 10 | false | old_kingdom | resonance;tube | research | 魔力频率调谐节点 | |
| 10 | K03 | T1 | M | 契约桥臂I | B04;K01 | K | 25 | 10 | false | old_kingdom | contract;bridge | research | 范围3真名过滤与节拍取放 | |
| 11 | K04 | T1 | M | 符阵邻接 | K01;K02 | K | 30 | 10 | false | old_kingdom | inscription;layout | research | 3x3符阵模板与邻接效果 | |
| 12 | K05 | T1 | M | 黏土役偶 | K03;K04 | K | 35 | 10 | false | old_kingdom | construct;automation | research | 重复执行复杂配方的役偶阵 | |
| 13 | K06 | T1 | C | 真名仓储 | K03 | K | 25 | 10 | false | old_kingdom | true_name;storage | research | 法则标签筛选仓 | |
| 14 | K07 | T1 | M | 地脉与界膜测绘 | K02;K04 | K | 45 | 10 | false | old_kingdom | resonance;boundary | research | 生态法则图与界膜薄弱点 | |
| 15 | K08 | T1 | C | 修复咒式 | K04;K05 | K | 40 | 10 | false | old_kingdom | repair;construct | research | 建筑自修复与符文回收 | |
| 16 | K09 | T1 | C | 学派合唱 | K01;K04 | K | 50 | 10 | false | old_kingdom | research;resonance | research | 多研究台共鸣加速 | |
| 17 | K10 | T1 | M | 界膜探针 | K05;K07 | K | 60 | 10 | false | old_kingdom | boundary;survey | research | 探测根门与魂灯驿位置 | |
| 18 | K11 | T1 | M | 双域勘定 | K10 | K | 90 | 10 | false | old_kingdom | boundary;life;death | research | 开放魔林与亡域初始实验 | |
| 19 | L01 | T2_LIFE | M | 荆棘开路 | K11 | K | 60 | 12 | false | verdant_forest | life;boundary | research | 根门与边界根系状态 | |
| 20 | L02 | T2_LIFE | M | 共生苗床 | L01 | K | 80 | 12 | false | verdant_forest | life;growth | research | 论证种活木与妖精露循环 | |
| 21 | L03 | T2_LIFE | M | 生机论证 | L02 | K | 100 | 12 | false | verdant_forest | life;research | research | 自动生机论证与生态余额 | |
| 22 | L04 | T2_LIFE | M | 根脉输运 | L03 | K;L | 80 | 15 | false | verdant_forest | life;logistics | research | 受生态余额限制的根轨 | |
| 23 | L05 | T2_LIFE | M | 生态平衡 | L03;L04 | K;L | 120 | 15 | false | verdant_forest | life;balance | research | 回种塔与枯萎净化 | |
| 24 | L06 | T2_LIFE | C | 活木构装 | L04;L05 | K;L | 140 | 15 | false | verdant_forest | life;construct | research | 缓慢自修复的活体框架 | |
| 25 | L07 | T2_LIFE | C | 妖精授粉 | L05 | K;L | 160 | 15 | false | verdant_forest | life;probability | research | 周期增产与错种风险 | |
| 26 | L08 | T2_LIFE | M | 生命锚 | L04;L05 | K;L | 200 | 15 | false | verdant_forest | life;anchor | research | 生命锚核 | |
| 27 | D01 | T2_DEATH | M | 魂灯渡雾 | K11 | K | 60 | 12 | false | silent_dead | death;boundary | research | 魂灯驿与被记住状态 | |
| 28 | D02 | T2_DEATH | M | 可控腐朽 | D01 | K | 80 | 12 | false | silent_dead | death;decay | research | 腐朽室骨尘与衰变计时 | |
| 29 | D03 | T2_DEATH | M | 幽冥论证 | D02 | K | 100 | 12 | false | silent_dead | death;research | research | 自动幽冥论证与身份保留率 | |
| 30 | D04 | T2_DEATH | M | 骨轨与魂舟 | D03 | K;D | 80 | 15 | false | silent_dead | death;logistics | research | 受灵火影响的亡域物流 | |
| 31 | D05 | T2_DEATH | M | 记忆回收 | D03;D04 | K;D | 120 | 15 | false | silent_dead | death;memory;recycle | research | 召回材料类别并产出亡者记忆 | |
| 32 | D06 | T2_DEATH | C | 骷髅劳役 | D04;D05 | K;D | 140 | 15 | false | silent_dead | death;construct | research | 消耗灵火的亡灵役偶 | |
| 33 | D07 | T2_DEATH | C | 轮回契约 | D05 | K;D | 160 | 15 | false | silent_dead | death;recycle | research | 副产物回到低阶原料池 | |
| 34 | D08 | T2_DEATH | M | 亡者锚 | D04;D05 | K;D | 200 | 15 | false | silent_dead | death;anchor | research | 亡者锚核 | |
| 35 | E01 | T3 | M | 生死合律 | L08;D08 | K;L;D | 250 | 20 | false | ember_wastes | life;death;alchemy | research | 暮光合剂与生死循环 | |
| 36 | E02 | T3 | M | 焚风护印 | E01 | K;L;D | 150 | 20 | false | ember_wastes | element;boundary | research | 耐火过界走廊与涂层 | |
| 37 | E03 | T3 | M | 热相炉 | E02 | K;L;D | 180 | 20 | false | ember_wastes | element;temperature | research | 温度状态与熔渣回收 | |
| 38 | E04 | T3 | M | 冷热双生 | E03 | K;L;D | 200 | 20 | false | ember_wastes | element;state | research | 冷热双门与三态实验 | |
| 39 | E05 | T3 | M | 元素论证 | E04 | K;L;D | 250 | 20 | false | ember_wastes | element;research | research | 自动元素论证与热网面板 | |
| 40 | E06 | T3 | C | 火灵契约 | E03;E05 | K;L;D;E | 250 | 20 | false | ember_wastes | element;construct | research | 高热增速火灵役偶 | |
| 41 | E07 | T3 | M | 相态转化 | E05 | K;L;D;E | 300 | 20 | false | ember_wastes | element;state | research | 固体熔体与充能态配方 | |
| 42 | E08 | T3 | M | 龙玻璃铸造 | E02;E07 | K;L;D;E | 350 | 20 | false | ember_wastes | element;portal_material | research | 龙玻璃与熔火核心 | |
| 43 | E09 | T3 | C | 四相魔力 | K02;E05 | K;L;D;E | 300 | 20 | false | ember_wastes | resonance;element | research | 集中生产四种魔力频率 | |
| 44 | E10 | T3 | C | 灰烬复生 | L05;D05;E07 | K;L;D;E | 400 | 20 | false | ember_wastes | life;death;element;random | research | 熔渣骨尘随机回到基础材料 | |
| 45 | S01 | T4 | M | 折光迷界 | E08 | K;L;D;E | 250 | 25 | false | mirror_marsh | dimension;boundary | research | 重复路径与第一对空间真名 | |
| 46 | S02 | T4 | M | 镜像端点 | S01 | K;L;D;E | 300 | 25 | false | mirror_marsh | dimension;logistics | research | 固定成对折叠端点 | |
| 47 | S03 | T4 | M | 残响采样 | S02 | K;L;D;E | 350 | 25 | false | mirror_marsh | dimension;echo | research | 镜像残响与影质 | |
| 48 | S04 | T4 | M | 维度论证 | S03 | K;L;D;E | 400 | 25 | false | mirror_marsh | dimension;research | research | 自动维度论证与熵面板 | |
| 49 | S05 | T4 | M | 概率刻度 | S04 | K;L;D;E;S | 300 | 25 | false | mirror_marsh | dimension;probability | research | 批次分布期望与最坏边界 | |
| 50 | S06 | T4 | M | 影质分离 | S04;S05 | K;L;D;E;S | 350 | 25 | false | mirror_marsh | dimension;sorting;recycle | research | 真假分类与影质回收 | |
| 51 | S07 | T4 | C | 折叠桥臂 | K03;S04 | K;L;D;E;S | 350 | 25 | false | mirror_marsh | dimension;bridge;entropy | research | 跨障碍取放并产生少量熵 | |
| 52 | S08 | T4 | M | 同一性锚 | S05;S06 | K;L;D;E;S | 500 | 25 | false | mirror_marsh | dimension;anchor;true_name | research | 锁定一个法则标签与空间锚核 | |
| 53 | S09 | T4 | C | 镜像增殖 | S05;S06 | K;L;D;E;S | 550 | 25 | false | mirror_marsh | dimension;probability;entropy | research | 批次概率副本与影质 | |
| 54 | S10 | T4 | C | 真名目录 | K06;S08 | K;L;D;E;S | 500 | 25 | false | mirror_marsh | dimension;true_name;storage | research | 全局真名过滤与库存分类 | |
| 55 | G01 | T5 | M | 门址测定 | K07;L08;D08;E08;S08 | K;L;D;E;S | 500 | 30 | false | rift_gate | portal;survey | research | 裂界门址与门环蓝图 | |
| 56 | G02 | T5 | M | 环界石 | G01;E08;S08 | K;L;D;E;S | 600 | 30 | false | rift_gate | portal;construct | research | 十二块可拼接环界石 | |
| 57 | G03 | T5 | M | 四锚共鸣 | L08;D08;E08;S08 | K;L;D;E;S | 700 | 30 | false | rift_gate | portal;anchor;resonance | research | 四锚基座与四种频率 | |
| 58 | G04 | T5 | M | 大仪式物流 | K03;G02 | K;L;D;E;S | 500 | 30 | false | rift_gate | portal;logistics;rhythm | research | 四秒同步释放节拍箱 | |
| 59 | G05 | T5 | M | 熵槽 | S06;G03 | K;L;D;E;S | 550 | 30 | false | rift_gate | portal;entropy;safety | research | 储存排放仪式熵与安全暂停 | |
| 60 | G06 | T5 | C | 门环自筑 | K05;G02 | K;L;D;E;S | 600 | 30 | false | rift_gate | portal;construct | research | 役偶按蓝图拼装门环 | |
| 61 | G07 | T5 | C | 高通量共鸣 | K09;G03 | K;L;D;E;S | 650 | 30 | false | rift_gate | portal;resonance | research | 四锚充能加速 | |
| 62 | G08 | T5 | M | 异次元传送门 | G02;G03;G04;G05 | K;L;D;E;S | 1000 | 30 | false | rift_gate | portal | research | 门环仪式台与界行者役偶 | |
| 63 | G09 | T5 | M | 首次折跃 | G08 | K;L;D;E;S | 1200 | 30 | false | rift_gate | portal;victory | research | 同步仪式稳定窗口与胜利判定 | |
| 64 | G10 | T5 | C | 命运偏置 | S05;G05 | K;L;D;E;S | 700 | 30 | false | rift_gate | portal;probability;stability | research | 异常预警与首次折跃容差 | |
| 65 | X00 | POST | POST | 门后世界 | G09 | 0 | 0 | false | post_rift | paradox;portal | victory | 基础异界交换结果袋与悖论冷凝器 | ||
| 66 | X01 | POST | POST | 混沌分拣 | X00 | P | 40 | 30 | false | post_rift | paradox;sorting | research | 多出口法则分类与概率缓冲 | |
| 67 | X02 | POST | POST | 生态调谐 | X01 | P | 80 | 30 | false | post_rift | paradox;anchor | research | 四种生态输出池锚定 | |
| 68 | X03 | POST | POST | 熵汲取 | X01 | P | 120 | 30 | false | post_rift | paradox;entropy | research | 异常捕获与悖论论证增产 | |
| 69 | X04 | POST | POST | 质量契约 | X02;X03 | P | 200 | 30 | false | post_rift | paradox;mass | research | 保留输入质量等级 | |
| 70 | X05 | POST | POST | 目的地星图 | X04 | P | 300 | 30 | false | post_rift | paradox;destination | research | 选择铁海翠梦骨庭等目的地 | |
| 71 | X06 | POST | POST | 因果织机 | X04;X05 | P | 500 | 30 | false | post_rift | paradox;causality | research | 锁定一个标签并随机其余属性 | |
| 72 | X07 | POST | POST | 双向货运 | X05 | P | 600 | 30 | false | post_rift | paradox;contract;logistics | research | 异界批次货运与契约回报 | |
| 73 | X08 | POST | POST | 异界遗物 | X03;X06 | P | 750 | 30 | false | post_rift | paradox;relic | research | 改变局部配方规则的遗物 | |
| 74 | X09 | POST | POST | 真名投送 | X06;X07 | P | 1000 | 30 | false | post_rift | paradox;true_name | research | 高成本指定物输出模式 | |
| 75 | X10 | POST | POST | 多门网络 | X07;X09 | P | 1500 | 30 | false | post_rift | paradox;portal_network | research | 多门共享目的地目录 | |
| 76 | I01 | INFINITE | INFINITE | 孔径容量 | X10 | P | 1000 | 30 | true | 2.0 | post_rift | paradox;throughput | research | 传送门吞吐每级加10% |
| 77 | I02 | INFINITE | INFINITE | 熵耐受 | X03 | P | 1200 | 30 | true | 1.8 | post_rift | paradox;entropy | research | 熵增长每级减5% |
| 78 | I03 | INFINITE | INFINITE | 交换回收率 | X04 | P | 1500 | 30 | true | 2.0 | post_rift | paradox;yield | research | 可用质量每级加2% |
| 79 | I04 | INFINITE | INFINITE | 锚定精度 | X02 | P | 1500 | 30 | true | 2.0 | post_rift | paradox;anchor | research | 目标生态族占比每级加3% |
| 80 | I05 | INFINITE | INFINITE | 目的地深度 | X05 | P | 2000 | 30 | true | 2.0 | post_rift | paradox;destination | research | 解锁更稀有结果袋与契约 |
| 81 | I06 | INFINITE | INFINITE | 折跃节拍 | X10 | P | 2000 | 30 | true | 2.0 | post_rift | paradox;throughput | research | 批次生成速度每级加10% |